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Re:Ask HN: What's the best library for making cross-platform... by nurettin on Sunday August 28, 2016 @01:51PM (#12377521)
Not against wx by any means, but I actually tried it recently on osx and it drew most controls manually on a canvas of its own. So "xplatform nativeness" is not a selling point for wx.
Re:Ask HN: What's the best library for making cross-platform... by zura on Sunday August 28, 2016 @02:19PM (#12377685)
You've probably used wxUniversal. Try wxOSX/Cocoa, it wraps native controls such as NSButton. You can even get this object and use Cocoa API directly (inside appropriate #ifdef block obviously).
Re:Ask HN: What's the best library for making cross-platform... by babuskov on Sunday August 28, 2016 @02:06PM (#12377604)
Against which toolkit did you compile? Carbon, Cocoa or X11?