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Re:Text to Image Synthesis Using Thought Vectors by jcannell on Saturday August 27, 2016 @02:42PM (#12373576)
>How do you "synthesize ideas" if not by combining parts of your own personal database of images/concepts?

Procedural generation can be far more complex than just linear blending, which is all that a shallow net can do. For example, consider the full generative process which creates a frame from the game No Man's Sky. It is enormously more complex than a simple shallow net that can just do linear blends of previous examples - many many nonlinear processing steps to go from a small random seed to intermediate databases for terrain and objects and finally down to pixels.

If you look at the actual net design used here, it's only a few layers deep, and not very big. Much much closer to 'linear blending' than what our brains do (which is presumably vaguely closer to what no man's sky does).

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