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Re:Spaceplan by karshan on Friday August 12, 2016 @11:09PM (#12280064)
If you wanna avoid carpel tunnel, window.setInterval(kinetigenClick, 1) :P
Re:Spaceplan by erdevs on Friday August 12, 2016 @11:17PM (#12280082)
I always feel cheat codes don't let me experience the game as its designer intended. But... always tempting. :)
Re:Spaceplan by falcolas on Saturday August 13, 2016 @10:55AM (#12281718)
Given how little obfuscation surrounds the click button, what if scripting it was what the developer intended?
Re:Spaceplan by jhollands on Monday August 15, 2016 @05:34AM (#12289420)
I have no idea how to prevent people from 'hacking' my game, but I don't think I'd try to stop them — it's so fun to see what people are coming up with. I'm learning from it!
Re:Spaceplan by verelo on Friday August 12, 2016 @11:33PM (#12280118)
or even less annoying:

var x = 0; while(x < 10000) { x++; kinetigenClick(); kinetigenRelease(); }

Re:Spaceplan by oscilloscope on Friday August 12, 2016 @11:55PM (#12280190)
Had to save+reset after bumping this up to 100000, but it only took a few seconds and now I have 6 million watts. Dropping my first Tater Tower. Beautiful, elegant cheat.
Re:Spaceplan by verelo on Saturday August 13, 2016 @01:21PM (#12282215)
"Beautiful, elegant cheat."

That is the nicest thing anyone has ever called me.

Re:Spaceplan by latch on Saturday August 13, 2016 @01:36AM (#12280415)
power += 100000000000
Re:Spaceplan by pmontra on Saturday August 13, 2016 @02:15AM (#12280491)
Or open with a tablet, I couldn't do anything.