Re:No Man’s Sky’s biggest thematic problem, explained in fou...
by MBCook on Friday August 12, 2016 @03:36PM
(#12278190)
If you switched the tool you have to look like something than a laser gun, the effect to not look like a loser beam, and changed the documentation to refer to it that way (I honestly don't know what the game calls it) how much more would that cost for a AAA title?
A few thousand? Twenty thousand with all the languages? How many millions did the game take?
A few thousand? Twenty thousand with all the languages? How many millions did the game take?
It would never triple the price of the game.