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Re:No Man’s Sky’s biggest thematic problem, explained in fou... by MBCook on Friday August 12, 2016 @03:36PM (#12278190)
If you switched the tool you have to look like something than a laser gun, the effect to not look like a loser beam, and changed the documentation to refer to it that way (I honestly don't know what the game calls it) how much more would that cost for a AAA title?

A few thousand? Twenty thousand with all the languages? How many millions did the game take?

It would never triple the price of the game.

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