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Re:No Man’s Sky’s biggest thematic problem, explained in fou... by MBCook on Friday August 12, 2016 @03:34PM (#12278178)
I get that 'point and shoot', as an interface, works very well. I have no qualms with that. But why does it look like a gun that destroys things? They could make it seem more like a Tricorder from Star Trek (that doesn't emit a laser beam that blows things up) and it would make a big tonal difference.

I'm amazed at what they accomplished. My issue here is more of a graphic choice. Why does the thing you use to kill and animal to defend yourself look exactly like the thing you use to harvest plants for resources look exactly like the thing you use to destroy terrain?

It feels almost like it was just assumed and no one ever thought about it.

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