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Re:Zero-cost futures in Rust by haimez on Thursday August 11, 2016 @10:25PM (#12273066)
How much do you attribute that to the benefit of creating a high barrier to entry for modifying that code? Could this be summarized as: code that inexperienced devs can't understand, stays performant because they can't figure out how to change it?
Re:Zero-cost futures in Rust by gpderetta on Friday August 12, 2016 @09:39AM (#12275502)
None of the teams I've worked with had such a policy and certainly I wouldn't work in a team like that.