Re:“CPUs are optimized for video games”
by loup-vaillant on Thursday August 11, 2016 @12:56AM
(#12266353)
Probably because double precision floats are just as fast as single precisions if you don't vectorise. I bet you didn't.
This would also explain for instance why many programming languages drop single precision floats altogether: they don't plan to vectorize in the first place.
This would also explain for instance why many programming languages drop single precision floats altogether: they don't plan to vectorize in the first place.