Re:Algorithms that select which algorithm should play which ...
by fitzwatermellow on Wednesday August 10, 2016 @12:48PM
(#12263125)
Link to paper needs to be fixed.
Thanks togelius for the survey of the current state of the art around GVGAI! It will be interesting to see how adversarial methods influence future game design. Is a perfectly "instinctual" game possible? One that can never be beaten by any machine but that even a two-year old can master immediately?
Thanks togelius for the survey of the current state of the art around GVGAI! It will be interesting to see how adversarial methods influence future game design. Is a perfectly "instinctual" game possible? One that can never be beaten by any machine but that even a two-year old can master immediately?