Re:Image Kernels explained visually
by tnone on Monday August 08, 2016 @10:16PM
(#12252145)
In fluid dynamic sims for example. Water level can be positive or negative. Grids of data can represent more than colors in images.
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Re:Image Kernels explained visually
by colejohnson66 on Monday August 08, 2016 @10:42PM
(#12252225)
Well yeah. That has use, but when one mentions claiming negative results to black, I assumed that was for pictures. Obviously negative values mean something in other places, but I assumed we were talking about pictures.