Re:GIMP 2.9.4 and our vision for the future
by maweki on Saturday July 30, 2016 @03:35AM
(#12192028)
The one feature that breaks it for me for professional work is that filters happen to a layer instead of being attached to them an are able to be changed on a whim. It's impossible to do any real work if you have to render and re-render every shadow on every text and object when its size changes.
I think I could do without everything else but that.
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Re:GIMP 2.9.4 and our vision for the future
by kuschku on Saturday July 30, 2016 @03:43AM
(#12192045)
That’s why I love Krita so much – it can do all those things, can do animation, and, partially, already 3D, too.
Re:GIMP 2.9.4 and our vision for the future
by erlehmann_ on Saturday July 30, 2016 @05:33AM
(#12192301)
For this reason I use Inkscape for most things I used GIMP for in the past.
Re:GIMP 2.9.4 and our vision for the future
by goatface on Saturday July 30, 2016 @11:47AM
(#12193442)
The work you might have heard about GEGL - is all about providing foundations for such non-destructive editing. The highlighted split-view / curtain preview in the blog post is implemented using these new capabilities provided by GEGL. Adding new features that cement themselves as new things in the file format is part of GIMPs roadmap after GIMP-2.10 / 3.0. 2.10 / 3.0 are aiming to provide the same functionality that GIMP-2.6 / 2.8 provided but with GEGL as the core and thus higher bitdepth.