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Re:World of Warcraft: one simple line of code can cost you d... by niftich on Monday July 25, 2016 @05:12PM (#12161650)
The assumption is that a proper mitigation would result in the script console being in a separate execution context; such that variables that are (re-)declared in the script console would not affect the chat console's context, or its 'RemoveExtraSpaces' function, nor the global context. I should've been more clear.
Re:World of Warcraft: one simple line of code can cost you d... by eridius on Monday July 25, 2016 @07:07PM (#12162250)
That assumption wouldn't work. If the script console is a separate Lua environment, it's completely useless. As long as it's the same environment that the rest of the game/addons use (which it must be), then there's no "mitigation" that can be done like you're hoping for.