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Re:How to write a 48-hour game in just 2 years (2013) by MrPlow442 on Monday July 25, 2016 @02:48PM (#12160691)
I've been developing my game for more than a year now and I still only have a placeholder sprite sheet walking around in a test room. I'm currently developing a modular ui system and will continue working on gameplay after that(except probably not). Why is framework development so bloody fun?

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