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Re:Introducing Vulkan-Hpp – Open-Source Vulkan C++ API by pohl on Saturday July 23, 2016 @06:13PM (#12151213)
Metal, on the Apple platforms, is similar.
Re:Introducing Vulkan-Hpp – Open-Source Vulkan C++ API by Sylos on Sunday July 24, 2016 @02:26AM (#12152450)
More similar to DX12 than it is to Vulkan?

Because all three are APIs which try to provide a lot more control over the GPU to game developers. And I wouldn't know of any other similarities that DX12 and Metal share...

Re:Introducing Vulkan-Hpp – Open-Source Vulkan C++ API by shmerl on Sunday July 24, 2016 @01:07AM (#12152284)
Metal is inferior to Vulkan.
Re:Introducing Vulkan-Hpp – Open-Source Vulkan C++ API by badkangaroo on Sunday July 24, 2016 @02:05AM (#12152392)
Metal is and will always be exclusive to apple platforms.