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Re:How I built an app with 500,000 users in 5 days on a $100... by tracker1 on Thursday July 21, 2016 @07:22PM (#12140739)
Node was designed to hit 100K users/core, and in fact can do closer to 1M users... for simpler chat relay, a single server should be able to handle 1M simultaneous users... Growing beyond that means you need to segment/orchestrate your channels. I haven't used the app to comment... but something written in golang could probably handle a couple million users on a single server via websockets (or raw sockets), with appropriate backing services in place.

The original article is condescending to say the least, that doesn't mean that $4k of ongoing hosting costs shouldn't be able to handle a few million simultaneous users... though, something tells me that Pokemon Go could approach twitter or FB overhead, and related apps like chat could see huge swarms as a side effect.

That kind of problem would kill most first generation apps, as those who've seen twitter grow can attest to. I don't think there are any IRC networks that big at this point.

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