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Re:Vulkan Tutorial by dmytroi on Tuesday July 19, 2016 @04:02PM (#12124414)
I might be harsh to say it, but current vulkan/spir-v tooling is more like a toy than production ready. If one need to convert HLSL to GLSL then one probably will use something like https://github.com/James-Jones/HLSLCrossCompiler and IIRC one place just used advanced macros magic to make HLSL and GLSL from the same source code :)
Re:Vulkan Tutorial by shmerl on Tuesday July 19, 2016 @06:16PM (#12125369)
> but current vulkan/spir-v tooling is more like a toy than production ready.

Yes, that's what I meant too. It's not ready (translation to SPIR-V from HLSL). GLSL → SPIR-V should be in better shape.