Today, magnetic disks have magnetic domains pretty much the same size as the head, and the servos are much more accurate. One pass erasing is sufficient. 27-pass is just a waste of time.
Now for SSDs, you're just screwed.
In theory, SSD erasing is solved by TCG OPAL functionality. All data written to the disk medium is encrypted, whether or not it is taken advantage of by the user. The key it uses cannot be retrieved or set by the user. Tell the disk to change the key it uses and the entire device is unintelligible noise.
Some articles: http://www.techrepublic.com/article/erasing-ssds-security-is...
http://arstechnica.com/security/2011/03/ask-ars-how-can-i-sa...
In practice, it's a bit more complicated, though - typically the BIOS (or is the operating system?) locks out Secure Erase and you have to hot-remove the drive and reconnect it before the drive will accept it.
>If you copy your original Dungeon Master floppy disk using your favorite disk copier, the copy will not have the fuzzy bits but normal bits instead. The game can easily detect their presence by reading these bits several times: if it gets random results, then it assumes the disk is original. If it gets consistent results, it assumes the disk is a copy.
http://dmweb.free.fr/?q=node/210