Re:Donkey – A computer game included with early versions of ...
by Keyframe on Monday July 18, 2016 @01:56PM
(#12116845)
Funny memory. We bought an SGI machine for when clients were around (doing 3D graphics and video compositing). In the backroom we did it all on Amigas and Lightwave. Clients thought it was all done on SGI/Softimage - so it must be good! It would've been (better) if we could afford as much workstations and application seats as we would've wanted. I still have two SGI's that work. It feels like owning a vintage Ferrari or something, even though nowhere near the monetary value.
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Re:Donkey – A computer game included with early versions of ...
by eggy on Monday July 18, 2016 @05:48PM
(#12118245)
Where was this? I worked in NYC, and I landed a non-paying, non-intern learning position at a 3D animation company using SGI with Prisms, which is now Houdini.
I loved the design, and Irix was great! I recall thinking that the screens were so hi-res ;)
Re:Donkey – A computer game included with early versions of ...
by Keyframe on Monday July 18, 2016 @09:33PM
(#12118989)
It was in Croatia, Europe. Same story all over the world though (at least where I was at). And, they were so "high-res". At the time, I believe only screen I saw on a workstation that had such a high resolution was on one HP-UX machine. They were also a great sight. Shame about later models (Octane) being such loud beasts though. Not really for desks.
Re:Donkey – A computer game included with early versions of ...
by eggy on Wednesday July 20, 2016 @04:43AM
(#12127626)
Yeah, I would not be able to read the print on my SGI today without my reading glasses!
Prisms had some many little windows and parameters. The CHOPs(?), procedural animation stuff, a terminal, etc...