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Re:Gluon: A static, type inferred and embeddable language wr... by kenOfYugen on Wednesday July 13, 2016 @12:04PM (#12087272)
I really like how the parser is implemented [1]. Very straightforward and readable even to a Rust amateur like I am.

Are there any more open source languages of similar nature, using Rust?

1. https://github.com/Marwes/gluon/tree/master/parser/src

Re:Gluon: A static, type inferred and embeddable language wr... by cjs_2 on Wednesday July 13, 2016 @01:20PM (#12087913)
I know of Dyon [1] as an embbedable scripting language written in Rust.

1) https://github.com/PistonDevelopers/dyon

Re:Gluon: A static, type inferred and embeddable language wr... by eggy on Wednesday July 13, 2016 @04:15PM (#12089300)
Dyon is built to work really well as a scripting language for the Piston game framework written in Rust. I was just looking at it.

I'll need to compare and see if Gluon can be leveraged in any way.

Re:Gluon: A static, type inferred and embeddable language wr... by Marwes on Wednesday July 13, 2016 @05:39PM (#12089875)
Rhai [1] and Ketos [2] also exist. I know I have seen one more lisp (which had come further than initial experimentation) but I can't remember what it is called.

1. https://github.com/jonathandturner/rhai 2. https://github.com/murarth/ketos