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Re:Quantity discounts on a virtual good: results of a massiv... by derefr on Saturday July 09, 2016 @03:07AM (#12060498)
> Maybe I'm making a bad assumption but it seems unlikely these folks are the idle rich spending their spare thousands on gold bars.

Having worked at a mobile games company: they actually are! We were heavily propped up by, among other things, Saudi oil tycoons trying to out-spend their (equally-rich) friends in cash-shop items, for the sake of being on the team with the highest power-level. We were effectively a virtual arms dealer selling to both sides of each little status-war between these folks. We considered them so important to our business-model that we took their likes and dislikes heavily into account in deciding which new games to make.

Re:Quantity discounts on a virtual good: results of a massiv... by teamonkey on Saturday July 09, 2016 @10:23AM (#12061347)
I work in AAA and I've heard (anecdotally) that there are people who 'buy the game'. That is, they buy every boxed edition on sale, every purchasable in-game item, every game guide, the t-shirt, every other piece of tie-in merchandise. They just buy the lot in one go, to the cost of $thousands.
Re:Quantity discounts on a virtual good: results of a massiv... by withdavidli on Saturday July 09, 2016 @03:14AM (#12060512)
This is very interesting, reminds me of the I'm rich app that used to sell at whatever the max app store price. If you could estimate, what percentage of revenue would be from these ultra rich?
Re:Quantity discounts on a virtual good: results of a massiv... by technofiend on Sunday July 10, 2016 @03:07PM (#12066758)
Did you work for the Game of War guys? That's what it sounds like! :-)