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Re:The Problem with Reality by Infernal on Wednesday July 06, 2016 @03:02PM (#12045127)
The Oculus and its ilk happen to work great for certain classes of games - just about any vehicle-based simulator (racing, flying, etc.) where your immediate reference frame is static is perfectly suited to a 3D headset. I hesitate to call it VR in that case, as I feel like freedom of movement in the real world is wrapped up in some definitions of VR. For the things I care about, I essentially see 3D headsets as an evolution of the TrackIR concept (https://naturalpoint.com/trackir/)
Re:The Problem with Reality by adwf on Wednesday July 06, 2016 @03:07PM (#12045159)
Yeah I just saw this snippet on reddit:

https://imgur.com/topic/Gaming/swpjI58

That does actually look like a great use for VR in gaming. Stationary character, mobile viewpoint.