Re:Make the Web Work for Everyone
by tehbeard on Wednesday July 06, 2016 @11:58AM
(#12043916)
Any tests done on integrated graphics such as those in normal laptops?
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| on HN ]
In https://air.mozilla.org/bay-area-rust-meetup-february-2016/ ,
- At 03:00: pcwalton explains how this experiment leans on the GPU-ization of our Intel CPUs since Haswell.
- At 14:50: slide says "WebRender supports OpenGL ES 2.1 and OpenGL 3.x"
- "Benchmarks" at 26:00 running on his macbook, which may fit what you are looking for
TL;DR, yes this early work is for "integrated graphics such as those in normal laptops". Or try it yourself on your laptop with a nightly build: http://blog.servo.org/2016/06/30/servo-nightlies/
Re:Make the Web Work for Everyone
by Manishearth on Thursday July 07, 2016 @01:23PM
(#12050764)
It works awesomely on both integrated and discrete graphics for me. IIRC Patrick and Glenn, the people who wrote webrender, by default use integrated graphics anyway (at least one of them does).
Software rendering makes it choke sometimes (other times it works surprisingly smoothly, but it depends on the load), but that is to be expected :)