Re:Carp: a statically typed lisp, without a GC, for high per...
by Pxtl on Wednesday July 06, 2016 @08:01AM
(#12042496)
Is the plan for this to be a stand-alone gaming language or a language for embedding into a gaming engine or framework like Lua? Obviously built-in threading constructs are less essential for the latter.
[ Parent
| on HN ]
Re:Carp: a statically typed lisp, without a GC, for high per...
by eriksvedang on Wednesday July 06, 2016 @11:05AM
(#12043534)
Primarily stand-alone.