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Re:Dwarf Fortress Development by Natsu on Wednesday June 29, 2016 @07:41PM (#12005671)
Well, usually the player would know why they settled in a haunted glacier, but masochism and insanity are two popular reasons for doing such a thing. Usually the player's imagination helps create the story at that point.

You can find a fort almost exactly like that in Roomcarnage:

http://www.bay12forums.com/smf/index.php?topic=139393.0

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