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Re:Dwarf Fortress Development by db48x on Wednesday June 29, 2016 @10:17AM (#12001753)
Or the thought-games played by the Espers in The Demolished Man.

Personally I don't think the UI was planned out that much; maybe "it gradually got so" as the song says.

I think it's a bit like the qwerty keyboard. Maybe there was a rational for it at one point, but now it's just a thing you memorize and then don't think about much. In DF the 'loo(k)', '(v)iew', and '(q)uery' commands do similar but disjoint things which could easily be combined if Tarn really wanted to stop working on features for a while. Since he doesn't, it's just a thing that you memorize and then no longer need to think about; it becomes very much like touch typing.

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