Rimworld is a very direct clone of Dwarf Fortress, but in a Sci Fi setting and by a professional game dev. Tynan Sylvester previously worked on BioShock Infinite.
It has proper graphics (though simple, it is a one man project). It includes utilities like Dwarf Therapist. The random events are not so random, but tries for better story telling.
There are some limitations, which might or might not be fixed. For example, there is no digging down, only one z layer, so you cannot build elaborate fatal traps.
Overall, I really like it. :)
Re:Dwarf Fortress Development
by RangerScience on Wednesday June 29, 2016 @05:40AM
(#12000478)
That sounds kind of like old schools DF, where you dug to the right instead of down.
Not that it's close to done yet.