Re:“Oculus removed the headset check from the DRM in Oculus ...
by sergiosgc on Saturday June 25, 2016 @09:40AM
(#11976279)
The PC gaming market is different from the console market. PC gamers spend a lot more on their hardware, and in return ask for platform openness and very long backwards compatibility.
Dividing the market would definitely cause prospective consumers to wait for market stabilization. It is a risk bigger than the risk posed by competitors.
Dividing the market would definitely cause prospective consumers to wait for market stabilization. It is a risk bigger than the risk posed by competitors.