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Re:Progress Wars by jasonkester on Tuesday March 16, 2010 @11:44AM (#1195934)
So it's kinda like Progress Quest (http://progressquest.com/), except that you have to keep clicking a button?

I prefer my RPGs to be fire-and-forget, thank you very much.

Re:Progress Wars by bemmu on Tuesday March 16, 2010 @01:07PM (#1196178)
Maybe in an upcoming version you'll be able to buy virtual currency to make the progress bar advance faster.
Re:Progress Wars by olefoo on Tuesday March 16, 2010 @12:05PM (#1195984)
I think that the continual button pressing actually increases it's stickiness.

It's pretty much the absolute minimal behaviorist game, one button and a variable reward schedule.

Re:Progress Wars by paulbaumgart on Wednesday March 17, 2010 @01:48AM (#1197915)
Here's a bookmarklet for you:

  javascript:(function(){try{lvl=typeof(lvl)=='undefined'?document.cookie.split(' level=')[1].split(';')[0]:lvl;}catch(e){lvl=1;};setInterval(function(){lvl++;setLevel(lvl);document.cookie='level='+lvl;},1500);})();
Re:Progress Wars by pierrefar on Tuesday March 16, 2010 @03:05PM (#1196527)
You can always outsource the clicking...
Re:Progress Wars by mey on Tuesday March 16, 2010 @09:11PM (#1197372)
Amazon Mechanical Turk here I come