Maybe in an upcoming version you'll be able to buy virtual currency to make the progress bar advance faster.
I think that the continual button pressing actually increases it's stickiness.
It's pretty much the absolute minimal behaviorist game, one button and a variable reward schedule.
Re:Progress Wars
by paulbaumgart on Wednesday March 17, 2010 @01:48AM
(#1197915)
Here's a bookmarklet for you:
javascript:(function(){try{lvl=typeof(lvl)=='undefined'?document.cookie.split(' level=')[1].split(';')[0]:lvl;}catch(e){lvl=1;};setInterval(function(){lvl++;setLevel(lvl);document.cookie='level='+lvl;},1500);})();You can always outsource the clicking...
I prefer my RPGs to be fire-and-forget, thank you very much.