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Re:A Third of Valve Is Now Working on VR by Shorel on Tuesday June 21, 2016 @06:30PM (#11949972)
> They haven't found a decent solution to the problem of moving around in a VR world. Right now the best answer is teleportation

I would really enjoy if someone made a game in the spirit of QWOP that uses the two triggers in a gamepad to simulate steps made by each leg.

However, I don't mean that I would enjoy playing that game.

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