Re:A Third of Valve Is Now Working on VR
by jn1234 on Tuesday June 21, 2016 @10:30AM
(#11945851)
To go back to the mobile analogy, I don't think Google chose to not compete on iOS vs the App Store. It's a large possibility that Facebook would be willing to lock down Oculus for more profits and Facebook has shown it wants to play hardball. I don't think developers would be able to ignore the Oculus demographic and they would be forced list their games on the Rift store.
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