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Re:Valve funding VR projects, exclusivity-free, with pre-pai... by Fej on Friday June 17, 2016 @10:14PM (#11926690)
It is still very much DRM, no matter how much people are okay with it.
Re:Valve funding VR projects, exclusivity-free, with pre-pai... by icelancer on Saturday June 18, 2016 @01:44AM (#11927264)
This is simply false. An SDK is not DRM. They offer optional DRM but the platform itself is not managing rights inherently.
Re:Valve funding VR projects, exclusivity-free, with pre-pai... by sangnoir on Saturday June 18, 2016 @04:06AM (#11927531)
In practice, how many games opt out of the DRM, and for would one still be able to play those games should their steam accounts be cancelled?
Re:Valve funding VR projects, exclusivity-free, with pre-pai... by cosarara97 on Saturday June 18, 2016 @10:12AM (#11928685)
I'd call their drm opt-in, not opt-out.
Re:Valve funding VR projects, exclusivity-free, with pre-pai... by mastax on Saturday June 18, 2016 @05:28PM (#11930688)
> In practice, how many games opt out of the DRM

Quite a number: http://steam.wikia.com/wiki/List_of_DRM-free_games

but the vast majority of the store is DRMmed.