Re:Riot uses League of Legends chatlogs to weed out toxic em...
by chipsy on Friday June 10, 2016 @08:08PM
(#11881198)
It's both player count and "weakest link" syndrome. Games more like TF2, where weak or out-of-position players don't necessarily break a team, don't grow as toxic over the long haul, even if you're playing them competitively. But all the MOBA-style games have feedback loops that require everyone to play at a minimum standard or the game is definitely lost, and that just isn't conducive to a good experience in online/pub games.
Re:Riot uses League of Legends chatlogs to weed out toxic em...
by mattmanser on Friday June 10, 2016 @09:19PM
(#11881462)
Not really, CS:GO is 5v5, while having one bad player is bad, it's not crippling to the point that "you are basically doomed".
Unfortunately endemic to all MOBAs :(