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Re:Nvidia CEO: We'll be solving VR immersion problems for th... by danielbln on Wednesday June 01, 2016 @04:11AM (#11812804)
I'm sorry, but you don't know what you are talking about. I recorded the video/gif you referenced in your first post. While my one friend did slam into a wall, she only did so because she ran. If you walk the system will stop you from crossing the play space boundaries (pass-through camera and virtual walls), and in the many, many demos I've given in the space you see up there in the video, not a single person has had any problems. And in case you hadn't noticed, VR is already a consumer product.

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