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Re:How big an issue is the nausea problem for VR products? by CydeWeys on Sunday May 29, 2016 @10:46AM (#11796521)
Thanks for your informed comment. I was going to say something similar about the Magic Leap, except from a background with less knowledge.

Last month's Wired article on Magic Leap says that they've got the magical depth focus problem solved. Unfortunately it's frustratingly short on details. So I don't think we'll know for sure until it's actually released, but if this first generation of Vive/Oculus doesn't solve the issue, whatever generation that Magic Leap ends up being in might.

http://www.wired.com/2016/04/magic-leap-vr/

Re:How big an issue is the nausea problem for VR products? by kzhahou on Sunday May 29, 2016 @02:59PM (#11797702)
All the articles on Magic Leap are short of details. All their YouTube clips have had some questionable element. All we have are breathless investors, a couple of reporters, and the due diligence we assume was behind the $500+ million they received.

Until they show something to the public, I'll give them zero credence of having really advanced the state of the art.

Re:How big an issue is the nausea problem for VR products? by CamperBob2 on Sunday May 29, 2016 @05:49PM (#11798389)
It's hard to escape the suspicion that Magic Leap is the Theranos of VR.
Re:How big an issue is the nausea problem for VR products? by fapjacks on Sunday May 29, 2016 @04:58PM (#11798191)
Haha your comment is priceless against its sibling. You're totally spot on.
Re:How big an issue is the nausea problem for VR products? by AndrewKemendo on Sunday May 29, 2016 @10:50AM (#11796537)
I won't talk any more about ML specifics but I would say that you should expect VRD to be the standard within 10 years regardless of what ML does or doesn't release.