Re:Parallelizing the Naughty Dog Engine Using Fibers [video]
by byuu on Friday May 27, 2016 @11:59PM
(#11790524)
It has an ARM implementation, but there are lots of subtle ARM variations. You'd probably have to tweak it a tad, but the core ARM cothread switching code is a mere three instructions, so it shouldn't be too hard to adapt:
If you do, send me a patch and I'll merge it upstream.
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