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Re:Parallelizing the Naughty Dog Engine Using Fibers [video] by shinymark on Friday May 27, 2016 @12:48AM (#11783963)
We ended up integrating some Boost ARM assembly code that did the trick (both 32 and 64 bit). I don't personally have the details because I didn't do the integration but after a few iterations and some tweaks it worked for us.

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