Re:The Path to Rust
by yoklov on Thursday May 26, 2016 @09:54AM
(#11777930)
Rust is on my to-learn list (and I'll likely have to learn it for work anyway) but dear god what a horror. That is firmly in the same echelon as C++ template madness.
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Re:The Path to Rust
by lifthrasiir on Thursday May 26, 2016 @10:17AM
(#11778100)
While you can do lots of horrible things with generics (cough typenum [1] cough), it has a rather strict rule that prevents it from ever having the same degree of freedom as C++ template has. In particular, this entire thing is correctly type-checked and you won't see hacks like SFINAE. Probably things like this should be encapsulated in a separate crate, reviewed and maintained by the community.
Re:The Path to Rust
by tatterdemalion on Thursday May 26, 2016 @01:25PM
(#11779791)
I guarantee you its a far cry from what templates will let you do.
However, its overloading a custom type to behave like a higher order function, which is a fairly complex piece of code. Most uses of generics are much simpler.