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Re:CryEngine out on GitHub by duaneb on Tuesday May 24, 2016 @02:12PM (#11764085)
I don't believe he wrote the original fast inverse square root trick; but he is no less an inspiration for it.
Re:CryEngine out on GitHub by packetslave on Tuesday May 24, 2016 @03:53PM (#11764960)
https://www.beyond3d.com/content/articles/8/ for the history of it. The original author is still unclear, but that article digs back as far as Gary Tarolli at 3dfx/SGI (by way of Carmack, Abrash, and Terje Mathison)
Re:CryEngine out on GitHub by lobster_johnson on Tuesday May 24, 2016 @08:50PM (#11766856)
Nitpick: Terje Mathisen [1].

The man is a legend. I remember using his little set of DOS utilities (things like stuffit.com [2]) back in the early 1990s, which I got from a friend whose dad was a colleague of his at Hydro. They were all written in assembly language, and were superb little extensions to DOS.

[1] https://www.linkedin.com/in/terje-mathisen-b740181

[2] http://files.mpoli.fi/unpacked/software/dos/utils/keyboard/s...

Re:CryEngine out on GitHub by packetslave on Wednesday May 25, 2016 @01:23PM (#11771458)
Heh, Terje's name is actually misspelled in the linked doc (I was like "I know I copy/pasted that")