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Re:The Golden Age of X86 Gaming by zamalek on Saturday May 21, 2016 @04:17AM (#11743760)
That's assuming that you run games at maximum settings. My multiple-year-old GTX660Ti and 2600k runs "Just Cause 3" at higher settings, higher resolution and higher framerate than consoles. These days it's the same hardware architecture. The only difference is API overhead, which DX12/Vulkan will sort out as time goes on.

However, my build totally not competitive in the PC scene. I don't mind: it achieves 1080/60 at competent quality and that's all I care about.

In the next year I'll be replacing it outright only because of VR. I could have kept this build for at least another 2 years.

The treadmill only applies to those who want to run max settings all the time, matching console is as cheap as chips.

Re:The Golden Age of X86 Gaming by supercoder on Saturday May 21, 2016 @06:51AM (#11744209)
See thats the point, you're admitting you need to upgrade. My PS4 will be all good.
Re:The Golden Age of X86 Gaming by washadjeffmad on Sunday May 22, 2016 @12:13PM (#11749120)
The PS4 Neo is coming out with upgraded specs (better RAM, CPU, and GPU), just like a PC. It will be required to play some titles in VR and others at higher quality. You're basically in the same boat OP is, except they had a choice about the lower end hardware they bought.

And they don't have to upgrade for all VR[1], just top end VR. The PSVR has lower specs than the Oculus Rift to compensate for the performance constraint of the platform, which already meets its limits in native gaming.

Besides the only games you can compare across platforms being developed with the lowest common denominator in mind, there are a multitude of tricks in play to homogenize the experiences between them, like dynamic resolution, level of detail, and depth of field. It's kind of like saying you're advantaged by avoiding the burden of ever needing to buy a 1440p 144Hz or 4k display and high end GPU because your games are all capped at 1080_60.

[1] http://www.wareable.com/headgear/the-best-ar-and-vr-headsets