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Re:From web dev to 3D: Learning 3D modeling by sol8 on Thursday May 19, 2016 @01:30PM (#11731935)
The price point on major 3d software packages were always a deterrent for me. When I first got into 3d (back in the mid 90s) I used POV raytracer. Its 3d modelling from a more programmatic point of view... You describe your scenes in a 3d language. Something like… sphere{ <0,0,0>, 0.75} Pass your scene file to POV which then parses and renders it. You can make some beautiful stuff with it.
Re:From web dev to 3D: Learning 3D modeling by dvtv75 on Thursday May 19, 2016 @07:45PM (#11734740)
Back in the early 90s, a friend of mine was using Imagine on his Amiga 500. I think it was 1992 that he showed me a rendering of the Enterprise-D, and how he had made a shield impact (and the subsequent flash) animation. He eventually ended up with an Amiga 2000 with an '020, I think.

For years afterward, I confused Imagine with Lightwave, but of course they aren't actually related.