Re:Updating classic workplace sabotage techniques
by smikhanov on Sunday May 15, 2016 @06:06PM
(#11702991)
My theory is that productivity hits are much smaller than we developers tend to think (as awful as it sounds). I elaborate more on that in http://www.mikhanov.com/2015/06/08/open-plan-offices-creativ...
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Re:Updating classic workplace sabotage techniques
by blub on Monday May 16, 2016 @04:11AM
(#11704937)
Your theory is, to put it bluntly, wrong.
Maybe it applies to people slapping together node.js libraries, but otherwise developers need a working environment in which they can focus.
Creativity is not only about innovating at the bleeding edge, but also coming up with effective solutions, optimisation, designing software, organising code, etc. A lot of software development is creative work.
Besides, not being able to focus will also lead to increased stress levels, overlooking bugs and decreased productivity.