Re:A Farewell to FRP
by rubber_duck on Wednesday May 11, 2016 @11:09AM
(#11676019)
You avoid explicit references in C++11 and use STL containers which check for overflow.
I agree that C++ can have the same issues but the frequency is not comparable because you don't drop to those unsafe parts if you don't have to.
So with C++14 I get that "if it compiles it runs" feeling comparable to say C#.
And yes, I imagine C++11 is much better. Unfortunately, I didn't write anything big in C++ since then.