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Re:Facebook and Oculus exec leaving to work on wearable MRI by Raphmedia on Monday May 09, 2016 @10:23PM (#11664785)
I'm not so sure about that. Once the touch controllers start shipping out with the second camera, they will be equal if not better than the competition.

They are also researching inside out tracking for mobile VR which is very exciting!

Re:Facebook and Oculus exec leaving to work on wearable MRI by gjolund on Tuesday May 10, 2016 @12:15AM (#11665117)
Have you used an HTC Vive?

I have a couple oculus and they are nowhere near the HTC Vive in terms of immersion.

Re:Facebook and Oculus exec leaving to work on wearable MRI by pmh on Tuesday May 10, 2016 @12:29AM (#11665149)
I've recently used both and think they're equal in terms of immersion when the Vive is roughly around the minimum space requirements. For gaming, I could take either; for non-gaming experiences, I haven't seen anything on the Vive that wouldn't feel similar on the Oculus or vice-versa.

If you have a large open space the Vive may pull ahead, but I haven't tried anything that could take advantage of that.

FWIW, I was sold on VR when I first tried DK1, but now having tried the consumer version and the Vive (years later), I'm even more excited.

Re:Facebook and Oculus exec leaving to work on wearable MRI by gjolund on Tuesday May 10, 2016 @01:03AM (#11665242)
I found the vive to be much more immersive, and the games being developed for it felt like they truly understood the capabilities of VR.

I'm really excited about the competition in the space, it is only going to be good for VR enthusiasts.

Re:Facebook and Oculus exec leaving to work on wearable MRI by MikusR on Tuesday May 10, 2016 @12:20AM (#11665130)
You have access to Oculus touch? What makes Vive wands better for immersion compared to Oculus touch?
Re:Facebook and Oculus exec leaving to work on wearable MRI by Raphmedia on Tuesday May 10, 2016 @12:55PM (#11668643)
A couple of Oculus devices (dk1, dk2) or a couple of Rifts (without touch controllers)?

I did say that we will need to wait for the second camera + touch controllers for the Rift to be on par with the Vive.

Re:Facebook and Oculus exec leaving to work on wearable MRI by shostack on Monday May 09, 2016 @11:43PM (#11665022)
What is inside out tracking? Is that like tracking the facial movements and such inside the headset to allow an accurate facial projection while wearing the headset?
Re:Facebook and Oculus exec leaving to work on wearable MRI by carb on Tuesday May 10, 2016 @12:02AM (#11665075)
Better. It's positional tracking using one or more cameras on the headset. No more external cameras, laser base stations, and limited tracking area.
Re:Facebook and Oculus exec leaving to work on wearable MRI by danielbln on Tuesday May 10, 2016 @05:20AM (#11666000)
The term inside-out tracking does not make any assertions about requiring fixed external reference points. The Vive is using inside-out tracking as well, since it utilizes photo diodes on the headset that interpret the external IR laser sweeps.