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Re:Ask HN: Anyone making a living off of desktop applications? by DizzyDoo on Monday May 09, 2016 @08:42AM (#11659334)
Not at all. Unity is the engine I use, these engines are immensely valuable to developers like me, I can't invest years into building my own stable core right now, and although it has its rough edges and problems, it suits my projects very well. Builds to all sorts of targets, too. For my latest project I'm using the FMOD middleware for positional 3D audio. On the graphical asset side of things, I paint everything in Photoshop, and animate it in the amazing animation software Spine (which has an open source Unity runtime).
Re:Ask HN: Anyone making a living off of desktop applications? by fitzwatermellow on Monday May 09, 2016 @08:57AM (#11659431)
+1 for Spine. Will literally change your perception of what's possible in sprite animation and illustration ;)

Check it out: http://esotericsoftware.com/

Re:Ask HN: Anyone making a living off of desktop applications? by DizzyDoo on Monday May 09, 2016 @09:02AM (#11659472)
Oh man, Spine is amazing. The latest 3.0 release has some great new scale features, and the fact that you can browse all the runtimes on github and submit patches is just the best. And the community is great too, lots of support on the forums, and bugs I've reported were fixed in days. So yes, Spine is absolutely worth the investment.
Re:Ask HN: Anyone making a living off of desktop applications? by mintplant on Monday May 09, 2016 @08:54PM (#11664500)
What do you use for modeling?
Re:Ask HN: Anyone making a living off of desktop applications? by ownedthx on Monday May 09, 2016 @08:44AM (#11659349)
Thanks!