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Re:Automated Testing for League of Legends by badloginagain on Monday May 02, 2016 @10:30AM (#11611642)
That's why the BVS they've built becomes so important. The amount of test-cases you have to satisfy go beyond the human mind's ability to hold.

But if you have a farm that tests v1 of your new champs abilities against all others, you know exactly where the 20% of problems will lie. This is where designers earn their paycheck- two abilities that won't resolve by design, and where the programmer puts 80% of their work.

80/20 rule scales with the product, I suppose :)

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