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Re:C++ Has Become More Pythonic (2014) by sklogic on Sunday May 01, 2016 @07:56AM (#11605838)
> but I've never seen them actually used on anything but the simplest data structures and algorithms

Take a look at a typical performance-oriented GPU coding, cache is the major analysis parameter there. Data structures are mostly 2D and 1D arrays, but they may be scrambled in a very complex way, and the algorithms are arbitrarily complex.

Re:C++ Has Become More Pythonic (2014) by catnaroek on Sunday May 01, 2016 @08:12AM (#11605877)
Thanks for the pointer. Will have a look.