Re:Atari co-founder: mobile games make me want to throw my p...
by gearoidoc on Thursday April 28, 2016 @05:30PM
(#11592055)
Depends on what you define as 'much money'.
I spent 3 months building Hipster CEO and its made me approx $40-45k (as well as leading to other projects). Not a bad return for 3 months work.
Re:Atari co-founder: mobile games make me want to throw my p...
by tracker1 on Thursday April 28, 2016 @05:22PM
(#11591997)
I keep thinking that a virtual arcade model could work well... you get N plays per day for free, but if you want to buy more "coins" you pay like $5 and they carry over...
Each version improves existing games in the arcade and/or adds new ones... you can play your 20 coins/day first, then buy extra if you choose... there's no reason that model couldn't work quite well.
The reason IAP became so big is because there was a huge race to the bottom in pricing in mobile, $1 isnt sustainable, so everyone was forced to find alternate revenue streams. If apple got rid of free and <$5, the average quality of the app store could be so much higher