Re:UDP for games – encryption and DDoS protection
by no-bugs on Thursday April 28, 2016 @04:44AM
(#11587312)
> Sorry to nitpick but UDP seems like the wrong protocol for authentication.
While authentication over UDP is indeed a bit more difficult if implementing it yourself, fortunately there is DTLS which is a very official and well-recognised way to implement authentication over UDP (very briefly - DTLS does make a handshake, and it does have a session, but this session operates in a packet-oriented mode which supports reordering and packet loss).
While authentication over UDP is indeed a bit more difficult if implementing it yourself, fortunately there is DTLS which is a very official and well-recognised way to implement authentication over UDP (very briefly - DTLS does make a handshake, and it does have a session, but this session operates in a packet-oriented mode which supports reordering and packet loss).