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Re:What Do You Do with 120-Sided Dice? by rodeoclown on Tuesday April 26, 2016 @02:36PM (#11574437)
Couldn't you just use a dimpled ball to get however many numbers you'd like?
Re:What Do You Do with 120-Sided Dice? by scythe on Tuesday April 26, 2016 @03:42PM (#11574952)
No, because the group G of rotations of the 2-sphere that preserve the set of all "dimples" X (so for all g in G, g(X) = X) on the sphere has to have a member g(x,y) in G for all x, y in x such that the action of g(x,y)x = y; that is, any point can be transformed into any other point by a rotation that nonetheless preserves the whole lattice. This is called face-transitivity* and there are a finite number of recursively enumerable sets of face-transitive solids: the bipyramids, the trapezohedra, the prisms and antiprisms (as log dice), and the Catalan solids. Bipyramids and trapezohedra are quite impractical at high face counts because they take on a biconical shape whereas spheroids are ideal. Log dice are fair if they roll a lot, but they're not as cool.
Re:What Do You Do with 120-Sided Dice? by dogecoinbase on Tuesday April 26, 2016 @02:44PM (#11574490)
Yes, but the currently-manufactured ones tend to be unfair: https://en.wikipedia.org/wiki/Zocchihedron

The advantage of polyhedral dice is that congruency of faces implies fairness.

Re:What Do You Do with 120-Sided Dice? by ars on Tuesday April 26, 2016 @03:09PM (#11574664)
You could also make a cylinder and roll it, or a top and spin it.
Re:What Do You Do with 120-Sided Dice? by deepnet on Tuesday April 26, 2016 @03:36PM (#11574890)
Or a bag filled with numbered tiles, but a dice is a dice not the general category of random generators.

I have seen both your suggestions used in games so fair enough, and the cylinder reminds me of the inelegance of the 10 sided dice, but that had no end face to land on like a cylinder.