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Re:Let Chris Crawford teach you to program Atari's 8-bit com... by duskwuff on Monday April 25, 2016 @10:47PM (#11569089)
> The 2600 had sprites, but they had limitations.

Calling them "sprites" is perhaps a bit of an exaggeration. They were colored boxes. :) Turning them into any sort of recognizable graphics was required developers to "race the beam" to update registers constantly to render more objects per line than the hardware directly supported.

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