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Re:The midrange computer dies by bryanlarsen on Thursday April 21, 2016 @02:36PM (#11544359)
An AMD 7950 was the high end card when his computer was built, and is only ~20% slower than the minimum recommendation. It should run most VR games just fine.
Re:The midrange computer dies by eropple on Thursday April 21, 2016 @03:12PM (#11544610)
I strongly disagree with this, from experience. The minimum specs are not joking when it comes to VR (and he's off in terms of both CPU and GPU--VR is CPU-intensive too). Even at the minimum there are games that have stuttering, and stuttering is the literal worst thing that you can have in VR. Oculus forces games to fade out/black out before any load because having the head tracking stop even for a split second can make you literally fall over; dropped frames, especially during a big or sweeping motion can make you want to puke.

Honestly, my second-biggest worry (after the specter of a much more intrusive kind of harassment, which has already started to happen, hooray!) with VR is people trying it on machines that were built to save a few bucks and being turned off by the nausea of not having the necessary perf characteristics to deliver.

Re:The midrange computer dies by detaro on Thursday April 21, 2016 @03:15PM (#11544636)
But it isn't -absurd overkill like he is boasting/assuming, but pretty standard in these realms. (Gamers probably would pick higher speed and only 4 cores, no clue what video editing tools prefer. Probably even more RAM if possible?)